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COURSE TITLE:
Discreet 3D Studio Max Training UK
LEVEL:
Introduction : Intermediate
COURSE LENGTH:
1 or 2 days
COURSE PRICES:
*All prices quoted exclude VAT
COURSE OVERVIEW:
3D Studio Max is an industry standard Modelling and Animation Package.For complex 3D models with smooth animation to special effects, lighting, etc. 3D Studio Max is a powerful tool for people in various positions from architects to interior designers and games producers. It is the complete solution for creating 3D images for animations, multimedia productions, broadcast and the web. |
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The course outlines below set out the full range of topics you can choose to cover during your on-site training course, and you can build your course around your exact training requirements, or any specific projects you or your staff are working on at present. You will find that this approach makes our courses the most effective and productive use of your training budget available today. |
Introduction Level
Introduction Introduction to 3D graphics Introduction to XYZ Editing Introduction to the Studio Max
Main screen Working with the Viewports Viewport rendering and Grid Display 2D Modelling and Spline Editing Creating and Extruding Text
Creating 3D Standard Primitives Creating 3D Extended Primitives Move, Scale and Rotate Functions Using the Grid Helper
The Morph function The Boolean function The Connect function The Shape Merge function The Scatter function The Conform function Creating Lofted Objects Merging and importing files
Modifying Vertices, Faces and Edges 3D Skew Modifiers 3D Taper Modifiers 3D Blend Modifiers
Creating, Editing and Working with Lights and Cameras Updating Viewports to Cameras Working with the Materials Editor Assigning Materials to Objects Adjusting Self Illumination and Opacity Selecting images by their character attributes
Understanding the Copy, Instance and Reference Clone Options Using the Snap and 3D Snap options Working with mirror, Array and Align
Basic Animating Understanding time standards Animating Modifiers Working with the Basic Track View Functions Adding backgrounds Rendering a scene Rendering an animation Exercises
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Intermediate Level
Creating NURBS from Primitives Working with Tri and Quad Patches Creating CV and Point Surfaces Using Gizmos Creating Bones Working with the Ring Array function Linking and unlinking Binding to Space Warps Inverse Kinematics Working with NURBS Surface and Curves Editing Material Age Motion blur Working with the Hierarchy Options Using Space Warps Working with Motion Trajectories and Parameters Working with Utilities Working in Track View
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"I would just like to say how pleased we were with the way in which ABC Dee Training handled our training requirements....." Vicky Farrow, Kent Fire & Rescue
"My experience with this company has been a positive one and I would happily recommend ABC Dee Training to others." Anna Faithfull, London Film
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