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COURSE TITLE:
Discreet 3D Studio Max Industry Tailored Training UK
LEVEL:
Advanced
COURSE LENGTH:
2 or 3 days
COURSE PRICES:
*All prices quoted exclude VAT
COURSE OVERVIEW:
3D Studio Max is an industry standard Modelling and Animation Package.For more advanced and specific industry-tailored creation, use 3D Studio Max for complex 3D models with smooth animation to special effects, lighting etc. This powerful tool is designed for people in various positions from architects to interior designers and games producers. It is the complete solution for creating 3D images for animations, multimedia productions, broadcast and the web. Please note these courses can take up to an average of 3 days each depending on the student's prior experience. |
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The course outlines below set out the full range of topics you can choose to cover during your on-site training course, and you can build your course around your exact training requirements, or any specific projects you or your staff are working on at present. You will find that this approach makes our courses the most effective and productive use of your training budget available today. |
Training Modules
Character Animation
Web and Cartoon: Modelling Organic Shapes Organic Surfaces Magic Box Technique
Advanced Modelling Techniques Animating - Hands - Feet - Limbs
Materials for Animated Surfaces
Modelling and Animating Eyes and Mouth Animating Techniques Meshes Patches Unique Skinning and Boning Solutions for 'Cartoon' Characters. Track View Techniques
Detailed and Realistic Imaging
Modelling and Animating a Detailed Face Animating Techniques for Expressions Building a Character Individual Design Input Creating Simple Skeletons Forward Kinematics Inverse Kinematics
Building and Setting Bones Building and Setting Limits
Animating a Walk Cycle Animating a Character Animating to a Sound Track Lofted Actors |
Training Modules
TV and Video
Editing Considerations Modelling Surfaces Materials Volume Lighting Storyboard Rendering 3d DVE in Max Video Post Effects Material Ch. IDSet Lighting Camera Animation Output to Video (PAL) Track View Frame / Fields
Course content: Video Games
Platform considerations Mesh Edit Techniques Low-polygon Count Modelling Creating Polygons Materials Editor
Populating Games Characters for Games Textures for games UVW Modifier UVW Unwrap
Jointing Bones and Skinning Modelling Environments
Camera and Lighting Requirements Creating Special Effects
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Training Modules
Visualisation for Media Organization
Conceptual Organisation Storyboarding Blocking Out the Scene Editing theory
Modelling and textures for animation
Lighting for animation Camera Choreography Producing the source material Creating a 'rough cut' Organising scene
Practical Editing Transitions Effects Graphics for impact Titles Adding Sound Background Sound Narratives Adding Effects for Impact
Exporting in Correct Format Codecs and Target Media Transferring Finished Project to a Media
Relating to Other Applications: Max Viz Photoshop After Effects Premiere
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"I would just like to say how pleased we were with the way in which ABC Dee Training handled our training requirements....." Vicky Farrow, Kent Fire & Rescue
"My experience with this company has been a positive one and I would happily recommend ABC Dee Training to others." Anna Faithfull, London Film
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