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Book Discreet 3D Studio Max Industry Tailored IT Training UK
COURSE TITLE:

Discreet 3D Studio Max Industry Tailored Training UK

LEVEL:

Advanced

COURSE LENGTH:

2 or 3 days

COURSE PRICES:

*All prices quoted exclude VAT

COURSE OVERVIEW:

3D Studio Max is an industry standard Modelling and Animation Package.For more advanced and specific industry-tailored creation, use 3D Studio Max for complex 3D models with smooth animation to special effects, lighting etc. This powerful tool is designed for people in various positions from architects to interior designers and games producers. It is the complete solution for creating 3D images for animations, multimedia productions, broadcast and the web. Please note these courses can take up to an average of 3 days each depending on the student's prior experience.

 

The course outlines below set out the full range of topics you can choose to cover during your on-site training course, and you can build your course around your exact training requirements, or any specific projects you or your staff are working on at present.
You will find that this approach makes our courses the most effective and productive use of your training budget available today.

Training Modules


Character Animation

Web and Cartoon:
Modelling
Organic Shapes
Organic Surfaces
Magic Box Technique

Advanced Modelling Techniques
Animating
- Hands
- Feet
- Limbs

Materials for Animated Surfaces

Modelling and Animating
Eyes and Mouth
Animating Techniques
Meshes
Patches
Unique Skinning and Boning Solutions for 'Cartoon' Characters.
Track View Techniques

Detailed and Realistic Imaging

Modelling and Animating a Detailed Face
Animating Techniques for Expressions
Building a Character
Individual Design Input
Creating Simple Skeletons
Forward Kinematics
Inverse Kinematics

Building and Setting Bones
Building and Setting Limits

Animating a Walk Cycle
Animating a Character
Animating to a Sound Track
Lofted Actors

Training Modules


TV and Video

Editing Considerations
Modelling
Surfaces
Materials
Volume
Lighting
Storyboard
Rendering
3d DVE in Max
Video Post
Effects
Material Ch. IDSet Lighting
Camera Animation
Output to Video (PAL)
Track View
Frame / Fields

Course content:
Video Games


Platform considerations
Mesh Edit Techniques
Low-polygon Count Modelling
Creating Polygons
Materials Editor

Populating Games
Characters for Games
Textures for games
UVW Modifier
UVW Unwrap

Jointing Bones and Skinning
Modelling Environments

Camera and Lighting Requirements
Creating Special Effects

Training Modules


Visualisation for Media Organization

Conceptual Organisation
Storyboarding
Blocking Out the Scene
Editing theory

Modelling and textures for animation

Lighting for animation
Camera Choreography
Producing the source material
Creating a 'rough cut'
Organising scene

Practical Editing
Transitions
Effects
Graphics for impact
Titles
Adding Sound
Background Sound
Narratives
Adding Effects for Impact

Exporting in Correct Format
Codecs and Target Media
Transferring Finished Project to a Media

Relating to Other Applications:
Max
Viz
Photoshop
After Effects
Premiere

   

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